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General Discussion (Gladiator Survival) / Re: Hello
« Last post by autokilla on January 10, 2016, 10:26:44 pm »seriously... does -anyone- even play here anymore?
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General Discussion (Gladiator Survival) / Re: Hello« Last post by autokilla on January 10, 2016, 10:26:44 pm »seriously... does -anyone- even play here anymore?
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General Discussion (Gladiator Survival) / Re: Stuck« Last post by autokilla on January 09, 2016, 02:19:40 am »managed to get unstuck, but the guards attacked me. then i was whipped and went down to 1 hp, lost my armor, and was forced to fight imediately after against enemies with ac so high, even upon rolling a 19 i missed and only having 1 hp for that fight... would like some dm help please...
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General Discussion (Gladiator Survival) / Stuck« Last post by autokilla on January 09, 2016, 02:07:55 am »Umm... im kinda stuck... can any dms help me out please?
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General Discussion (Gladiator Survival) / Re: Hello« Last post by autokilla on January 08, 2016, 01:02:20 pm »does anyone even play here anymore?
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General Discussion (Gladiator Survival) / Hello« Last post by autokilla on January 08, 2016, 11:00:38 am »Just wanted to say hello from a new player here
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The Slave Pens / A Drunken Dwarf stumbles into the pens...« Last post by Rifkin on December 15, 2015, 11:25:47 pm »Quote from: Rulinus Geet yer bloody 'ands OFFA ME!!! RARRRhgh The dwarf was tossed head first into the pens by the Two Prison Guards tasked with bringing him in. With a thunderous crash he came down, the sound of his clattered body echoed down the chambers. Quote from: Rulinus Ye'ell be regrettin' tha! A guard stood looking over him, this guard was dressed differently. It was an Arena Guard, one of the better trained guards that had the pleasure of Arena Duty. They were the cream of the crop, each of them hand chosen by the Arena Master himself. The Guard leaned over and whispered something at the dwarf. Quote from: Rulinus Nay, laddy! Ye be the one ta be watchin' yer mouth! and with that, the Arena Guard took his cue to cushion his foot on the Dwarfs red and beaten face. This blow knocking the dwarf unconscious, he sighs and walks off leaving Rulinus in a pool of his own blood and urine. ![]() 7
General Discussion (Gladiator Survival) / Re: Player Feedback« Last post by Rifkin on January 06, 2015, 06:34:37 pm »So far I do not have very many ideas to improve upon the game. This is by far one of the more challenging survival servers. My first few characters were fleshed out and died relatively quickly. I've been maintaining a distance with most of my other characters because of their short lifespan. This has resulted in a great deal of fairly generic characters because I feel like it would be exhausting to lose one I cared about so often. I find it difficult to maintain distance otherwise. Yes, I understand this completely, especially so for Gladiator Survival where your characters choices for survival are limited and the setting is actively trying to get you killed. (arena matches, punishment, etc) Edit: I suppose I have one minor suggestion if it isn't too much trouble. I notice it is very difficult to see what is going on in the arena when you are spectating from the Pulvinus, which is a shame. I believe it is because line of sight is blocked by the placeables around it. You are also teleported back to the slave pens as soon as the match is over which is kind of jarring, maybe that could be delayed by a few rounds. This is a great idea, you will find that I have increased the number of seconds before the players are ported back, also I will look into fixing the visibility issue. 8
General Discussion (Gladiator Survival) / Re: Player Feedback« Last post by Rifkin on January 06, 2015, 06:32:12 pm »If the server is set in Athas, then I think there would need to be something that spells out the differences in the setting. This is something we will slowly be working towards, since the server is still very much within development there isn't any reason to jump headlong into things that I will have to code in/modify in the game. I don't really want to have to use custom content haks as I feel that will negatively affect the server population (even if it has a very small population already)... So for now we will just assume that the setting is a new Darksun setting where the previous trappings of the setting that do not mesh with NWN are not present. 9
General Discussion (Gladiator Survival) / Re: Player Feedback« Last post by Mentfrost on January 06, 2015, 12:07:20 am »If the server is set in Athas, then I think there would need to be something that spells out the differences in the setting.
Stuff like how there are no gods, Elves are violent short lived claustrophobic, Halflings are savage cannibal tribals, Dwarves have no hair, at all, not even beards. 10
General Discussion (Gladiator Survival) / Re: Player Feedback« Last post by Indigocell on January 04, 2015, 11:37:50 am »So far I do not have very many ideas to improve upon the game. This is by far one of the more challenging survival servers. My first few characters were fleshed out and died relatively quickly. I've been maintaining a distance with most of my other characters because of their short lifespan. This has resulted in a great deal of fairly generic characters because I feel like it would be exhausting to lose one I cared about so often. I find it difficult to maintain distance otherwise.
With that said, I am going to try and refine my gameplay and hopefully bring a character past lvl 2. I will try and think of some stuff to improve the module and I encourage others to do the same. Edit: I suppose I have one minor suggestion if it isn't too much trouble. I notice it is very difficult to see what is going on in the arena when you are spectating from the Pulvinus, which is a shame. I believe it is because line of sight is blocked by the placeables around it. You are also teleported back to the slave pens as soon as the match is over which is kind of jarring, maybe that could be delayed by a few rounds. |
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